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Home Posts tagged "worldbuilding"

Tag: worldbuilding

Progress Update: the Feast Chamber

Jasne March 20, 2024 March 20, 2024Blog, process, work in progress 0

The feast chamber is slowly taking shape – according to plan, but with some surprises along the way. Location For one thing, I hadn’t expected it to be wooden. I thought it was made of stone, like the rest of the Midday Hall building, but the more I tried to…

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Progress Update: the Bereghin Feast

Jasne March 6, 2024 March 6, 20243D, Blog, Lore, process, work in progress 0

I spent the second week of pre-production figuring out how a Bereghin feast works. That was a lot of research, and also a lot of just trying to put things together. But I’m finally starting to feel like I know what I’m doing here. Disclaimer: I’m NOT saying everything described…

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New Location: a Methodical Approach

Jasne February 21, 2024 February 21, 20243D, Blog, process, webcomic, work in progress 0
beige analog compass

This time, I’m trying to approach the design of the new location in a slightly more methodical way than before. In the hopes that it will make things easier and faster. I’m also going to try to keep track of how that goes.  The first stage, technically, is concept-art and…

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2024 Art Goals

Jasne December 30, 2023 December 30, 2023Blog, process, updates, work in progress 0
beige analog compass

Year 2023 is basically over, so… firstly, HAPPY NEW YEAR, everyone, and may 2024 be kinder to us all! And secondly – time for a quick retrospective and 2024 art goals setting. 2023 in Review Major things that happened in 2023: I also improved my art technique in several areas….

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At War’s Edge Revisions

Jasne August 30, 2023 August 30, 2023At War's Edge, Bereghin Language, Blog, outtakes, updates, work in progress 0
beige analog compass

I’ve been itching to make some revisions to the already-published parts of At War’s Edge for quite a while. For the most part, I’ve been resisting that itch successfully. Until now. It is normal, I think, to want to improve your old work. At War’s Edge launched four years ago…

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Art Update – Mid June: Characters

Jasne June 18, 2023 June 18, 2023At War's Edge, Blog, updates, work in progress 0

Hey, I’m actually back with an art update barely two weeks later 🙂 In these two weeks I’ve been mostly working on characters. Not surprisingly, the ballroom scene needs a lot of characters. I haven’t started on the low-poly background characters yet, but I did some math and I’ll be…

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Art Update for May

Jasne June 3, 2023 June 2, 2023Blog, updates, work in progress 0

Oof, it’s been a while since the last art update. I apologize. I’ve made some good progress in May: the ballroom of the Reulga city hall is pretty much finished, and I’m ready to start really focusing on the characters – the guests, and the staff, and I still have…

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Art in Progress: Weeks 2 & 3

Jasne April 2, 2023 April 2, 2023Blog, Creatures, Lore, updates, work in progress 0

Reporting on the art in progress for the last couple of weeks. I didn’t report last Monday, but there is, in fact, progress 🙂 The city hall exterior is very nearly done: There may be some changes required once I figure out the interior layout though, which is what I’m…

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Art in Progress: Week 1

Jasne March 20, 2023 March 19, 2023art, At War's Edge, Blog, History, work in progress 0

As promised, I’m reporting on last week’s art in progress. I’ve been working on the exterior of the Reulga city hall, and I’m pretty happy with where it’s going, although it’s not anywhere near done yet.  Yeah, turns out, landscape design is hard. Especially when you’re inadvertently worldbuilding along the…

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WIP: Twins

Jasne August 25, 2022 February 12, 2023At War's Edge, Blog, Characters, Iledrin language, webcomic, work in progress 0

Working on new characters for the upcoming arrival of the dyvs. This is the future princess of Tregorie and her twin brother, dressed in dyv fashion. Took me forever to figure out the hair =D Also, I finally learned their names. The princess was so far referred to as “Olminita”…

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