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Home Archive by category "work in progress" (Page 2)

Category: work in progress

Progress Update: Worldbuilding the Town of Shelisk

Jasne February 28, 2024 January 26, 2025At War's Edge, Blog, languages, process, updates, work in progress 0
Magister Asches in a library

“Finalize the recent history of the town of Shelisk”, said I. And cheerfully proceeded to: The end result is: now I know that the Shelisk citadel was always meant for a steward rather than for a local magnate, so any heraldry present will be related either to the crown of…

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New Location: a Methodical Approach

Jasne February 21, 2024 February 21, 20243D, Blog, process, webcomic, work in progress 0
beige analog compass

This time, I’m trying to approach the design of the new location in a slightly more methodical way than before. In the hopes that it will make things easier and faster. I’m also going to try to keep track of how that goes.  The first stage, technically, is concept-art and…

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2024 Art Goals

Jasne December 30, 2023 December 30, 2023Blog, process, updates, work in progress 0
beige analog compass

Year 2023 is basically over, so… firstly, HAPPY NEW YEAR, everyone, and may 2024 be kinder to us all! And secondly – time for a quick retrospective and 2024 art goals setting. 2023 in Review Major things that happened in 2023: I also improved my art technique in several areas….

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At War’s Edge Revisions

Jasne August 30, 2023 August 30, 2023At War's Edge, Bereghin Language, Blog, outtakes, updates, work in progress 0
beige analog compass

I’ve been itching to make some revisions to the already-published parts of At War’s Edge for quite a while. For the most part, I’ve been resisting that itch successfully. Until now. It is normal, I think, to want to improve your old work. At War’s Edge launched four years ago…

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At War’s Edge Restarting August 21st

Jasne August 9, 2023 August 9, 2023At War's Edge, Blog, updates, webcomic, work in progress 0

So, At War’s Edge will be restarting on Aug 21st rather than August 14th, because something relatively major did in fact come up. It turned out that — who would’ve thought — getting to a ball in late winter requires some winter clothing. And preferably not the kind of winter…

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Art Update – Preproduction Done!

Jasne July 29, 2023 July 29, 2023Blog, complete!, updates, webcomic, work in progress 0

Can’t believe I’m saying this, but the preproduction for the ballroom scene is… basically done? Including even the statues in the Gallery of the Spirits.I expect there will be some minor details to fix during production, but if nothing goes majorly wrong, I’m aiming to restart “At War’s Edge” on…

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At War’s Edge Art Update: Mid July

Jasne July 17, 2023 July 17, 2023At War's Edge, Blog, webcomic, work in progress 0

Time for the mid-July art update 🙂 The ballroom is pretty much done – I just need to add some food and drinks to the tables. So, this week I’m planning to focus on the aforementioned food and the hallway statues, 7 out of which are still missing. If all…

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At War’s Edge Art Update: June

Jasne July 2, 2023 July 2, 2023Blog, updates, webcomic, work in progress 0

Art update time! Good news is, I convinced my computer to render the ballroom scene with all 30+ high-poly characters in it. (Ok, more like medium-poly characters. Still, there’s over 2.5M vertices in the scene and the computer took a lot of convincing).  Bad news is, I still need to…

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Art Update – Mid June: Characters

Jasne June 18, 2023 June 18, 2023At War's Edge, Blog, updates, work in progress 0

Hey, I’m actually back with an art update barely two weeks later 🙂 In these two weeks I’ve been mostly working on characters. Not surprisingly, the ballroom scene needs a lot of characters. I haven’t started on the low-poly background characters yet, but I did some math and I’ll be…

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Art Update for May

Jasne June 3, 2023 June 2, 2023Blog, updates, work in progress 0

Oof, it’s been a while since the last art update. I apologize. I’ve made some good progress in May: the ballroom of the Reulga city hall is pretty much finished, and I’m ready to start really focusing on the characters – the guests, and the staff, and I still have…

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