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Home Archive by category "process"

Category: process

Art Goals for 2025

Jasne January 26, 2025 January 26, 2025art, Blog, process, updates, work in progress 0

We’re at the end of January, and I’m figuring out my art goals for 2025 (finally!) I’ve come to the conclusion that I’m still not 100% clear on these goals, and it’s probably okay. So they are not so much actual goals as… directions? “At War’s Edge” Going Forward Definitely…

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Art Updates for Scene 5.7 and Scene 6.2

Jasne August 4, 2024 August 4, 20243D, At War's Edge, Blog, Characters, complete!, outtakes, process, updates, webcomic, work in progress 0

Aaand the art updates for Scene 5.7 and Scene 6.2 are up! The changes are purely cosmetic, no plot alterations or anything like that. But the costumes now match the upcoming feast scenes, and the new and improved lighting hopefully allows you to see the scene a little better. Oh,…

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Progress Update July 2024

Jasne July 18, 2024 July 18, 2024Blog, process, updates, work in progress 0

Checking in for one more progress update on the webcomic. I’m really hoping to figure out Oberic and finish the reshoot this week. If I get lucky, I might figure out the banner and the lighting for the feast chamber too. But Oberic is being stubborn, and we are having…

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June Progress Update: Almost There

Jasne June 19, 2024 June 19, 2024Blog, process, updates, work in progress 0

Just checking in for a quick progress update. The good news is, I’ve completed all 58 characters I thought I needed for the upcoming feast scene. YAY. The bad news is, these 58 characters for some reason didn’t include the musicians. Which are kinda really plot-relevant. I also forgot to…

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Progress Update: Location Done, Characters… Incoming

Jasne May 26, 2024 May 26, 20243D, At War's Edge, Blog, process, updates, webcomic, work in progress 0

And just like that, May is almost over – time for a progress update. I might as well admit I’m doing these updates monthly at this point. The good news is that a) the location is basically done, and b) I managed to cut down the number of characters from…

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Progress Update (with a Video)

Jasne April 22, 2024 May 26, 2024Blog, process, updates, webcomic, work in progress 0

Just realized it’s been a month since the last progress update, shame on me. I think it’s because while I’m working on the Feast Chamber nearly every day, the actual progress is currently very… incremental, shall we say. Adding tableware, figuring out pistol holsters, designing dagger sheaths, adjusting hair… little…

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Progress Update: the Feast Chamber

Jasne March 20, 2024 March 20, 2024Blog, process, work in progress 0

The feast chamber is slowly taking shape – according to plan, but with some surprises along the way. Location For one thing, I hadn’t expected it to be wooden. I thought it was made of stone, like the rest of the Midday Hall building, but the more I tried to…

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Progress Update: the Bereghin Feast

Jasne March 6, 2024 March 6, 20243D, Blog, Lore, process, work in progress 0

I spent the second week of pre-production figuring out how a Bereghin feast works. That was a lot of research, and also a lot of just trying to put things together. But I’m finally starting to feel like I know what I’m doing here. Disclaimer: I’m NOT saying everything described…

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Progress Update: Worldbuilding the Town of Shelisk

Jasne February 28, 2024 January 26, 2025At War's Edge, Blog, languages, process, updates, work in progress 0
Magister Asches in a library

“Finalize the recent history of the town of Shelisk”, said I. And cheerfully proceeded to: The end result is: now I know that the Shelisk citadel was always meant for a steward rather than for a local magnate, so any heraldry present will be related either to the crown of…

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New Location: a Methodical Approach

Jasne February 21, 2024 February 21, 20243D, Blog, process, webcomic, work in progress 0
beige analog compass

This time, I’m trying to approach the design of the new location in a slightly more methodical way than before. In the hopes that it will make things easier and faster. I’m also going to try to keep track of how that goes.  The first stage, technically, is concept-art and…

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